The software company that runs the game, Blizzard, deliberately introduced 'disease' in the form of zombies in the virtual world last week , reports Times Online . He wanted it to be highly contagious, and it was.
The creators are now facing a torrent of criticism during the plague since the players were infected by contact with a zombie, what made them them also undead , so that the spread of the disease continued.
Four years ago Blizzard had to face criticism well since like illness spread accidentally, causing the 'death' of thousands of players. A 'death', by the way, without serious consequences. A reader points out the Navigator: "Once a character dies you can re-raise the point."
Now, despite the criticisms of many players in forums, others have applauded the infection as it consider it a sign of how the company has managed to engage the participants.
At first it was said that the origin of the 'plague' was a test of a group of scientists to see how people would react to a real plague, and how it might be contained thanks to the information you wanted to make the game. However, some fans have pointed readers that this is a prologue of the new expansion of the game, coming out on November 13
What is clear is that much of this game fans have joined the forums commenting on the 'Survival Guide' for not falling to the zombie invasion of your virtual world.
'WoW' is the play 'online' more popular since it launched in 2004. In 2005, 2006 and 2007 became the best-selling computer game in North America and Europe. Currently there are more than eleven million subscribers who have a second life 'online' full of fantasy and adventure.
The passion for the game has caused all kinds of anecdotes and funny stories. From the long nights waiting queue in the street awaiting the release of a new version of the game or observing human response to epidemics a year ago .
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